Balanced Proprioception VR Soundtracks?


My name is James Sterling, I’m new to the forums…I’m a musician and I’ve been developing a formula to write more immersive balance proprioception soundtracks, and to be able to write them fast and more dimensionally. I feel like the audio side of VR hasn’t caught up with the video side just yet, so I’m here to change that. It’s a little different from your average position in music, which is more of a theatre style seating- speakers in the front - music pushing air towards and down, and these demos are more like the air hits the ground around you sort of perception. Have a listen with headphones…and I would love some feedback!!!

“Music evolves to fill the venue in which its heard” - David Byrne

There’s more at