Hi there, I would like to bake (pre caching) a particle system.
I found a way to do this here, but everytime i hit the “Record button”, Unreal crash and I can’t bake the particle system.
There is another way to do this? I need a pre-baked particle system for two things:
1- Everytime I hit “Play”, I would see the same particle effect;
2- I need to rewind a matinee, and with this all the moveable mesh plus the particles that work with that.
Thanks for an answer.
P.S. Here is a screenshot of what I would like to do.