Baked lights, dynamic doors?

Hey,

In the reply to darthviper107 is the result which also includes setting the lighting type to static instead of stationary, and it is the same as before (it is brighter because gpu lightmass needs higher intensity on my directional light to achieve similar results, and I forgot to tune it down).
Didn’t try moveable, since it obviously doesn’t bake. :melting_face:

Since you mentioned encountering this aswell, then if there is a workaround or different approach for similar results, please share if possible!

Cheers