Baked Lighting causes Black shadows in Door Frame


I have an Archviz scene. An Apartment with doors that open and close via Blueprint. The doors are fine after setting lighting to Static but when I bake all the lighting, the door frames are black, from the shadows of the door baked into the frame when door closed. I need the doors to open and the user to move through, but the black shadows are terrible. Is the only solution to dynamically light everything? Is there no other way.