I have a small terrain that I want to bake lighting with. Objects that cast shadows on the terrain leave visible checkered patterns within the shadows on the terrain after the bake. I tried increasing the Static Light Resolution on the Terrain to 4 or 5 but that had no effect. Any suggestions?
Can be reproduced by:
- Create default level
- Create terrain with grey material, scale down to 38
- Create objects that shadow over terrain
- Set skylight, directional light to stationary
- Bake