Hey there,
I have a few big render to do (most of them have a camera shake on them). I don’t want to do an overnight render, just break in it up in small sections. But with the camera shake, I can’t take stop and start half way through the render.
I’m wondering is there a way to bake the camera shake in the sequencer. Or maybe there is a different option within the sequencer to have render through without resetting, regardless on whatever the part of the render. Or some option in the blueprint of the camera shake.
Thanks