When I start simulating as the ‘player controller’, the vewport becomes very blurry with artifacting and twitching. If I eject from the player controller or stop simulating the viewport is normal. I tried making a new, blank project and it does the same thing.
If I stay still long enough, the picture starts to clean up.
How do I stop this and go back to default behavior?
simulated, with player controller
normal, ejected