Babylon project (provisional name)

FANTASTIC MAN!!!

Please tell me how in Unreal Script we can have the enemy to play a custom animation whenever shot by a specific weapon? In the above example, the shock animation.

I know I need to create a custom animation node in the character animation tree, but how can I “trigger” the animation for a specific weapon? Is in the Damage Class of the weapon?

Please tell me man!!! I beg you :smiley: