Hey,
I have a dedicated server to which players connect by IP. The issue is that when the connection fails (wrong IP for exemple) the start level resets because it went to Aborting State Match.
Bumping the question. Any hint is welcome, please ![]()
Hey,
I have a dedicated server to which players connect by IP. The issue is that when the connection fails (wrong IP for exemple) the start level resets because it went to Aborting State Match.
Bumping the question. Any hint is welcome, please ![]()