Hello ,
I have a small coding project I would like to have you look at doing, if you have any time available presently, thanks.
Hello ,
I have a small coding project I would like to have you look at doing, if you have any time available presently, thanks.
sent u pm
You private message inbox is full, if you are still taking on work the please do get in touch and feel free to message me instead. many thanks
Shot you a PM!
I sent you a PM. By the way, do you have experience with AWS?
Hey , sent you a PM.
Hey I sent you a PM! Looking forward to talking with you about a few systems!
Dear Community,
I am happy to announce that my melee weapon plugin, a C++ Code plugin, is on the UE4 marketplace now!
I do a lot of low-level physX coding in this plugin to make it easy for you to visualize and control exactly which shapes within your weapon physics asset do damage!
This is a plug and play **per-bone melee weapon system **solution for your project
Easy to integrate into multiplayer and it is a plugin you can utilize entirely within Blueprints where it was designed to be used.
You can control exactly which parts of the wind-up, swing, and wind-down do damage via animation notifies connecting to your Character BP!
UE4 Marketplace Link
https://.unrealengine.com/marketplace/-s-melee-weapon-plugin
=aufEB4TCf30
Interested in getting a quote from you. Do you have a Skype or should I PM you?
Hello, ! I just sent you a PM about helping on our next game.
Save System Plugin Released!
Dear Community,
My binary compressed save system has been released!
Use Cases For This Plugin
Saving all the data and actors for a strategy or action game, so the entire world state can be instantly reloaded from a tiny file on your hard disk.
Saving all the data for a player’s personal profile, recording their progress through a game.
Saving an entire world full of actors quickly and easily, being able to specify exactly which actor variables get saved.
Saving data that is customized per instance of a character or creature in the world, such as health, current armor value, ammo count, etc.
Saving data that is global to the entire game, as well as the entire state of the game world that all players share.
Saving the entire state of a game world on a server, to be reloaded in case of unexpected server shutdown or server maintainence event.
Marketplace Link
https://.unrealengine.com/marketplace/-save-system
**
Video**
**Intro And Multiplayer Game Save/Load**
https://.youtube.com/=XzJI9mw1sVM
**AI Save and Load**
https://.youtube.com/=jk4H_4wEl10
**Dynamically Generated Physics Simulating Objects Save and Load**
https://.youtube.com/=zSfUYpJqbvs
**Many More videos**
http://ue4code.com/save-system-plugin-world-serialization-dynamic-level-building-save-to-disk-ue4-unreal-engine-4-save-system
FAQ
1. Multiplayer? Really?!
Yes!
2. Any data I want?
Yes!
3. AI?
Woohoo!
4. How?
(who wants to read these days anyway when you can watch a video?!)
Enjooooy!
Hey , just wanted to let you know I sent you a PM. Looking forward to your reply!
Hi ,
I just sent you a PM. I look forward to hearing from you.
Hey , i sent you a PM.
i’m speechless seeing all the help you been offering the community, bless you!
Is this AI Jump pathing system of your available in any of your plugins or i really need to use c++ on my project?
Actually your inbox is full . Could give me a heads up when you make some space?
,
Are you still offering this service? If so please PM me with details such as price
Hey ,
First of all, thank you for all the work and insight you bring to the community!
Now, I’ve sent you a PM last week, was wondering if you had actually gotten it or if your inbox was full/too busy. We were looking to hire a few hours of your time for counseling and possibly getting you on-board our project for a few days. To create custom functions from c++ and expose them to BP, also to look at network replication/reconciliation possibilities for our project.
Hey ,
I’d like to get in touch in regards to some paid work. I’ve tried to PM you but can’t find the option.
Kindly message me so we can discuss the project