Autosave disabled due to verse build errors

Summary

Message dialog closed, result: Ok, title: Unable to Play, text: Validation failed
LogValkyrie: Unable to play: Validation failed
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::UploadEnd C:/Users/PC/Documents/Fortnite Projects/OnlyPistolChallenge3/OnlyPistolChallenge3.uefnproject, EValkyrieSyncProjectState::Failed
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::SetUploadRequired 1
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::SetTrackingUploadRequired 0
LogValkyrieRequestManagerEditor: OnProjectSyncCompleted: C:/Users/PC/Documents/Fortnite Projects/OnlyPistolChallenge3/OnlyPistolChallenge3.uefnproject, EValkyrieSyncProjectState::Failed
LogValkyrieActivityTracker: Warning: Upload → Fail Activity: UploadProjects - All uploads failed with errors
LogEOSSDK: LogEOSPresence: Updating Presence to Online. LocalUserId=[41c…cd0] RichText=

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

N/A

Expected Result

Launch UEFN Session

Observed Result

UEFN Session is not launching

Platform(s)

windows

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Additional Notes

i have not used any verse code in this map

There is a ton currently that will always show as errors these are Epic ones. All you have to do is click Verse tab and build verse code the red symbol near the Verse logo will turn green and your good to go :slight_smile:

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Thanks for suggesting that! I tried it already, but it didn’t work. The red symbol near the Verse logo is still there, and the issue hasn’t gone away. Let me know if you have any other ideas.

I forgot to attach this screenshots


and

So i thought you said you didn’t have verse code but you do.

The issue is you have published with persistence data and you have changed/modified the files so the file isnt matching the original when you published. You can add data to the file but not modify it ie you couldn’t change a var Name to say Var Name1

If you revert the file to the original the errors will go

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I used to have a Verse file, but I deleted it. Now the issue has been resolved after re-adding the deleted Verse file. However, if I delete the Verse file again, the issue reoccurs.

it will because you published with persistence so you need to ensure its always available. You can make it so the player never gets/sets the persistence data then it wont matter if its in the game it wont be accessed

1 Like