Okay, I might find a workaround. If you enable Use Object UVs it might fix it. Sometimes needs to be done twice to work.
Enabling anisotropy could also help.
But it also can be broken again. Don’t know, worth a try…
Hope it’ll help somebody.
Okay, I might find a workaround. If you enable Use Object UVs it might fix it. Sometimes needs to be done twice to work.
Enabling anisotropy could also help.
But it also can be broken again. Don’t know, worth a try…
Hope it’ll help somebody.