Automotive Backplate Rendering

Hi everyone
First of all, I’m very happy to join the community, I’m currently starting with Unreal and have my first question, which I unfortunately couldn’t find anywhere on the Internet.
I have a question about a method that is used quite often in offline rendering.

E.g. I would like to render a car and use the HDRI method for lighting, which I have already set up in Unreal. But now I would like to make the HDRI invisible to the camera and use my own high-resolution background images to e.g. place my car in it and then render it.

Is there a function for this where I can set a background image to be loaded in the camera?
I hope I was able to explain the problem well.

Thank you all in advance.