I am trying to write a simple automation test for my Actor-Class.
In order to test my functions and member-variables I need to spawn an actor / create an instance of the actor class in my test class. However I cannot use GetWorld() in my test-class because it is unidentified. From my understanding I need the UWorld property to spawn an Actor.
Does anyone have any experience with Simple Automation Tests with Objects?
Unfortunately there is very few documentation on Automation Testing / Unit Testing in Unreal Engine.