Hello!
When launching the editor (with no map) there is 2 errors :
After debugging, we found out that the first error is because in :
FStructuredLogFormatTest
The test for
TestLoc(LOCTEXT(“Float”, “{Float}”), ANSITEXTVIEW(R"(128.25)"));
returns 128,25 as we are French Canadian.
So it fails the tests.
Same for
TestLoc(LOCTEXT(“Double”, “{Double}”), ANSITEXTVIEW(R"(123.456)"));
One thing that could be helpful is to add a message in the error
CHECK(Message.ToView().Equals(Expected));
Indeed, having just Condition Failed doesn’t help much 
Thanks!
Steps to Reproduce
Launch the editor in a French Canadian environment
Hi there,
Thanks for reporting this, I was able to reproduce this in the latest source version.
I’ll submit a bug report, but I can’t guarantee when it will be fixed.
If a bug ticket is accepted, I’ll reply with the public tracking link, which can take a day or so to come through.
Kind Regards
Keegan Gibson.
Thanks a lot [mention removed] !
I know a lot of French Canadian users that will be happy with the fix!
Best regards,
François
You are most welcome!
Here is the public tracking link for this bug: https://issues.unrealengine.com/issue/UE-305638
I’ll close this support request for now. If you have any further questions or concerns, please submit a new question.
Kind Regards
Keegan Gibson