Automating navigation/paths build

I need it…

I tried this site.
https://forums.unrealengine.com/unreal-engine/feedback-for-epic/44406-build-static-lighting-from-command-line

UE4Editor.exe "<.uproject file>" <map name> -AutomatedMapBuild CLDesc="<commit message>" UseSCC=<true|false>

Nav build is good. but I should hidden some streaming levels. but It couldn’t it.
Anybody have some idea?