Same here, I tried writing a commandlet myself, but it failed because
Commandlets are executed in a “raw” environment, in which the game isn’t loaded, the client code isn’t loaded, no levels are loaded, and no actors exist.
Same here, I tried writing a commandlet myself, but it failed because
Commandlets are executed in a “raw” environment, in which the game isn’t loaded, the client code isn’t loaded, no levels are loaded, and no actors exist.