Automatically connect textures with material slots

Hello Unreal forum,

I have a question in regards to textures. I am texturing in Substance Painter and when I’m done, I export the different texture maps, which I then import into Unreal. However, until now I have always connected these maps with my materials by hand. Now, I am working on a pretty big scene with about 50 models and over 100 materials. Is there a faster or automated way to connect the maps with the slots?


This should speed things up once you get the hang of them.

Also maybe you can use the live link plugin, you need to install the plugin for UE too,