Automated Turrets becomes indestructible in team game with classes. UEFN

Reference ID

1405e376-4ff3-3902-a104-9e8842948f3a

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

Automated turrets takes no damage and becomes indestructible for team games that have classes.

Steps to Reproduce

Having players spawn in different team using spawn pad team index attribute.
Then use class_selector_ui and class_designer devices to make different classes and let players select it.
Place automated turret for both teams and assign them to respective teams.

Expected Result

Turrets assign to one team should attack players of other team regardless of the class they have selected.

Observed Result

Turret becomes indestructible not talking hits.

Platform(s)

windows

Additional Notes

Although i have known and commented on similar post before.
I found out that Turret have been working for most part and
after I gave it a check on a new map I think this specific use-case is failing.