automated_turret_device does not shoot at hostiles

Summary

my turret is assigned to wildlife and creatures

“Possible targets” is set to Hostile

My player is in team index 1

The turret activates as the player approaches but does not shoot the player, it just scans him up and down

In addition to this i have tried UseTeamWildlifeAndCreatures in verse on the “ActivatedEvent” of the turret but still nothing

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Add an automated turret device to the map
Set “Possible Targets” to “Hostile”
Set the “Starting team type” to “Team Wildlife and creatures”

“Can target players” is set to true by default

Expected Result

When the player approaches the turret it should activate and shoot the player

Observed Result

When the player approaches the turret it activates but only scans him, it does not shoot him

Platform(s)

Windows

there are also multiple instances like this within the automated turret device settings, this suggests there are other issues with the device configuration (cartesian join?)

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