Autoexposure - Oculus Quest 2

I have a problem to work with autoexposure - simply not working. My scene is typical interior exterior scene where I need to balance the light.
I have already read instructions on: Auto Exposure (Eye Adaptation) | Unreal Engine Documentation
and also on developers hub of oculus - but there are no infomartion about autoexposure.

Is it working on oculus quest 2? (in standalone mode)?