Autodesk maya import

I tried to import a fbx file from Autodesk maya lt 2016 to Unreal engine 4. It was a knife model and it looked fine in Maya but when i imported it to UE4 it looked fine, but the other side was invisible.

Object: http://static.tf3dm.com/models/qrz5s8ft22v4-Karambit.rar
Screenshots:

Maya: Screenshot - 41d446ef1477677d00a588a3828f1dae - Gyazo

UE4: Screenshot - d4102c14bf7c4aaa8aa4829cc691aadf - Gyazo ; Screenshot - 8d008e0bb4a2d15be2aa68264bff31cb - Gyazo ; Screenshot - 5fb5eaaf44d5506c3928574366192a01 - Gyazo

Hi ingmar05,

We noticed that this is a duplicate post of this question: Autodesk maya import - Rendering - Epic Developer Community Forums

We will be closing this post in order to focus the discussion in one place.

Thanks,

TJ