Summary
Player data (score) does not load when using using the auto loading command in the Tracker device to load persistent data. This only happens in published games, while in playtest, tracker device data loads properly.
A workaround for this is to disable auto loading on both the tracker and save point devices and load and save manually via timers / trigger devices. Would it be possible to bring back player data prior to v41.00 with this workaround? As this is one of the few fixes for player data to load properly again. This is a big issue as player data in our maps are very integral to player retention.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Use a tracker device and make sure the auto load and auto score prompts are on.
Expected Result
Players should be able to always load in with their save data
Observed Result
The save data either, restarts from 0 or completely freezes and stays at 0 or their saved score.
Platform(s)
Every platform
Island Code
6032-4340-0635
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Additional Notes
The majority of players have a frozen 0 score. This issue started occurring in the v41.00 update when the new season came out. Perhaps, adding / testing a new device in that version accidentally messed with the tracker devices and it’s persistence.
