Auto Reload Not Working (Save Point Device -> Save Full Ammo Magazines)

Summary

Currently, the only way for an “Automatic Reload” is using the Save Point Device with the settings “Save Loadout” & “Save Full Ammo Magazines” enabled. (Auto Save must be enabled)
It can be activated by simply using the “Load Player” Event binding.

This no longer works after Update 39.10

This feature is a common way for many game modes that want to reset a fight after an elimination or win. All islands using this method are bugged

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. Create Blank Island
  2. Paste Device Setup: https://drive.google.com/file/d/1CbeL_jdqoG_-BEY5WRNbHUJpxZtJL2s_/view?usp=sharing
  3. Start Game
  4. Pick up weapons and shoot a few bullets to lose ammo
  5. Step on Trigger

Expected Result

Weapons should have full magazines again after stepping on the trigger (Here, AR: 26 & Shotgun: 5)

Observed Result

Ammo keeps the same (Only works when the item had 0 ammo remaining. Any other value won’t work)

Platform(s)

All

Island Code

7835-3901-1999

Video

Additional Notes

Google Drive Link with Device Setup and Showcase Video: Auto Reload Bug Report - Google Drive

Having the same issue on my map. Quite game-breaking for 1v1/Fast-paced maps

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Same issue here.

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Same issue. Also save point device doesn’t save player loadout

This issue wasn’t resolved Players lose all items when leaving a game even if the save point device is turned on

I can confirm the issue and its a huge game breaking problem

We are also experiencing this issue

Also seeing this on my end

Same on my maps

is there a fix for it?

FORT-1031691’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.

The best “workaround” for now is to save manually when players have full magazines. (Disable auto save in the save point device)
Most likely when picking up new guns. However, when saving, it can still happen that another weapon is unreloaded, which will cause issues again. Also, players won’t be able to drop items without them being regranted on auto reload.

So no full fix unless you keep track of each item you have available and regrant it.

Hopefully this will be fixed by next week’s update :slight_smile:

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