Auto localization affects variables

Summary

Auto localization localizes variables as well.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

  1. Create a customizable message, for example: TimerMsg<localizes>(Time : string) : message = "{Time}"
  2. Build auto-localization
  3. Launch a session

Expected Result

The message should be in the expected language with the variable not affected: “01:25”

Observed Result

The result is “{Temps}” (French example)

Platform(s)

All