Auto localisation connection failure

Summary

Auto localisation connection failed

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

First export PO and auto localisation was successful.
Then I added new features and wanted to update localisation.

  1. click export PO
  2. click build auto localisation

Expected Result

Localisation success

Observed Result

Server connection error

Platform(s)

PC

Island Code

2977-8055-2586

Upload an image

So it is not happening only to me, but it is just not working right now as I mentioned in my thread from yesterday: Failed Content Review when launching Memory Calculation - Impossible to appeal - #11 by locutus

I have the same error in the Output Log.

This will be fixed in an upcoming update: Build Auto Localization failing - #15 by Raikiri125

Thanks for the answer. We are now on 33.30, there will be also 33.40 (probably on 02/21/25 based on a roadmap). Then there will be 34.00 (probably on 03/11/25 based on a roadmap), so 34.10 could be set as a production version on 03/25/25, which means we should not expect this to be working earlier than after 6 weeks from now? Just asking to know what to do.

same question. 6 weeks is a lot :cold_sweat:

On February 21st the new season arrives which means that the update should be for 34.00 since the major version changes when a new season drops

Thanks for clarification. I think that I saw a mention of 33.40 in some earlier discussion, but this makes sense.

So this issue should be fixed on 03/11/25, almost 4 weeks from now (well, it is a little bit better than 6 weeks).