Auto-Load in Tracker isn't working in Public!

Summary

After v41.00 release, Tracker Device isn’t “auto-loading” in public session even if the setting is checked. This issue is ONLY happening in public version, not in private island code nor edit session.

It’s extremely bad for maps using auto-load for their players which is now causing loss of data. For example, Impostor (4838-7147-7903) got loss of tracker’s data due to this issue.

I added images below: 1st is in public / 2nd is in private island code.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  • Place a Tracker Device using Persistence with Auto-Load.
  • Go into a public session and progress with it
  • Join again
  • Progress isn’t loaded

Expected Result

Tracker should be loaded automatically when joining a public version.

Observed Result

Tracker isn’t loaded automatically, leading to loss of data in maps.

Platform(s)

Any

Island Code

4838-7147-7903

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Additional Notes

If you load the Tracker manually, it seems to load correctly and isn’t causing a loss of data.

@Flak This is a pretty big issue for some creators that use ‘auto-loading’ with the tracker device. Think we can add this to the priority list for bug issues?

Okay so, now if I join the Private Island Code again… It’s back to 0 and they don’t progress at all (what-). I spent a few minutes on the map and “Minutes” isn’t increasing. (In both Private Island Code and Published)

Private Island Code of current’s published version:

Even on a new Private Island Code: Tracker isn’t progressing at all even though in Edit Session it’s working as it should.

Fresh new Private Island Code / Edit Session:

Also, I try making a published island with just a couple Tracker with Auto-Load/Auto-Save (One have a Target Value, one doesn’t) and they work extremely fine.
I’m really confused on why the issue isn’t happening here, and not on the other map while it worked extremely fine until now.

FORT-1113934 has been added to our ‘To Do’ list. Someone’s been assigned this task.

1 Like

Very positive news!

It has been fixed on Impostor!! I’m now playing in Public and data has been completely recovered and no longer lost!! Hopefully other affected maps (if any) are also recovered!

Thank you so much <333

same issue here

Hey! What is your island code?

Hello, island code: 1763-9705-6616

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@Gabriellho your progression issue should be resolved, could you check please?

Just checked, still the same issue. It’s at 0 (not loading the saved value) and also not progressing/setting value from Verse.

The trackers with persistence break for a player after entering the map in a public match. Once you do that and play the map with privacy set to private or public it stays broken. People that haven’t played public (only private) don’t have the issue and their trackers work fine.

@Flak any updates ?

Same issue here! I tried different maps and they all are stuck at 0. Could be related to this? Save Point Data RESET (Score & Gold)

Do you mind sharing some island codes?

I tried some maps listed here: Save Point Data RESET (Score & Gold)

For example, these three have score stuck at 0:

3727-5611-9151
6211-5784-1397
8742-0736-8164

My island is still having the issue in 41.10

I thought it was a public/private lobby issue but maybe that has been fixed or it wasn’t the issue at all, but nonetheless some players still have lost their progress, and also progression still doesn’t work for them, trackers with persistence per player don’t load nor save for the affected players.

Will it be fixed and will they have their previously saved progress recovered?

I got progression and saving working again for affected players (I’m one of them) by Assigning the trackers to players manually instead of only relying on the “Assign on Game Start” and “Assign when Joining in Progress” (testing in Private Versions).

So, when manually assigning, the trackers are correctly progressing, saving and loading again for affected players, BUT, the trackers start from 0 again, which means previous progression for affected players is lost.

Will lost data be recovered, data from before v41.00? Any updates?

And… It’s back again. Back to 0, not even progressing at all… (If it was progressing “Minutes” would have been higher)

Is there any long-term fix because if it’s breaking every couple weeks it’s really bad for the players who lose everything :')

I switched almost everything to Verse persistence for more reliability (which I should have done way earlier but if it ain’t broke don’t fix it!) and if Tracker data ever gets recovered, I have it set up to add those values back to the player’s data.

I still use Tracker Devices but only without persistence, which still seems to work fine.

1 Like