Hi, well I don’t find Auto Exposure to be a bad feature as a concept, so turning it off isn’t really a solution for me. However, it is bugged in my case.
As you can see, the dark areas are red. However, in all the official tutorials I have seen, red areas represent bright areas, which means the Auto Exposure is actually detecting it completely wrong. That also explains why it turns dark areas even darker.
Not sure which tutorials you were watching, but this is incorrect. As the documentation notes:
Red pixels represent anything below the auto exposure adaptation ranges set by Histogram Log Min (or Histogram Min EV100). Blue pixels represent anything above the auto exposure adaptation ranges set by Histogram Log Max (or Histogram Max EV100). These pixel ranges ensures that the values set for Low Percent and High Percent are removing these unwanted pixels from being calculated.
Generally speaking when the exposure darkens unexpectedly in low light it is usually because the Histogram Min EV100 is set too high. Not entirely sure why, but it seems like the exposure target seems to fall off the histogram range or something and results in a higher than expected target. If you set your SpeedUp/SpeedDown to a high value it actually seems to result in bouncing exposure.
Frustratingly I find this is pretty much always the case with the default setting of -10 and I typically lower it to -16.
Seems he’s referring to the border around the histogram, which is interesting, I never noticed the colors were reversed compared to the pixel clipping debug.
Seems like something they should maybe change to be consistent.