Summary
I got a warning on over 400 of my meshes because they only use a single LOD. I used the auto fix feature to clean them up and when I tested the game all of my scene graph entities had deformed geometry, even when standing right next to them.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Create scene graph entities with Mesh Components using meshes with more than 1 LOD level. Place the scene graph entities in the world and launch the game.
Expected Result
The scene graph meshes should look normal when up close and lose detail as you move further away from them.
Observed Result
The scene graph meshes will look deformed and low poly as if they are loaded at a far away LOD level, even if you are right next to them.
Platform(s)
PC
Island Code
8810-6988-0934



