Hello! Should I care about making “Add Input Movement” to be calculated on the server side only (authority true)?
Most of examples I see, people don’t care about making the movement authority only. Isn’t it possible to hijack the memory where the client is running and make the character hover or run faster or teleport?
I see a lot of texts and tutorials talking about things like Damage, Health and so on should be server side only, but all examples I see of multiplayer people just don’t care about the movement.
Am I being paranoid?