Hello ,
I am purchased your plugin and wondering if you any tutorial available?
Hello ,
I am purchased your plugin and wondering if you any tutorial available?
Hi .
Thank you for your attention.
Yes, I went through the steps smoothly But the problem I am facing is still crash at the start, I’m using: Windows10 /Kinect 360/sdk 1.8/ UE4 4.23.1 and 4.24.3/visual studio 17
Plugin is updated for UE 4.25. New DEMO is also available with some bugfixes.
Available on http://mirror.uplugins.com !
hi
my company bought a plugin from you, I use unreal 4.24
I get this error when trying to rebuild your plugin
Severity Code Description Project File Line Suppression State
Error C2664 'bool IImageWrapper::GetRaw(const ERGBFormat,int32,const TArray<uint8,FDefaultAllocator> *&)': cannot convert argument 3 from 'TArray<uint8,FDefaultAllocator>' to 'const TArray<uint8,FDefaultAllocator> *&' ARMagicMirror D:\Documents\Unreal Projects\ARMagicMirror\Plugins\VirtualMirrorPlugin\Source\VirtualMirrorPlugin\Private\PhotoComponent.cpp 69
Hello I have a problem when I try to run the project, this did not happen before
LoginId:c8cf7d1a47827a85301315a2d21d84c1
EpicAccountId:f6a0758aac79412481b8c6eab917f266
Assertion failed: !Pose[BoneIndex].ContainsNaN() [File:D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Engine\Public\BonePose.h] [Line: 564]
UE4Editor_Core
UE4Editor_Core
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_AnimGraphRuntime
UE4Editor_AnimGraphRuntime
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll
Hello,
Sorry, just found this today.
Kinect V1 or V2 ?
What is your email ? I can send you a fix for this.
Best Regards,
V2, my email is
Can you add support for
Hello
we purchased the plugin , want someone help us create new modules , for paid task
thanks
Hi
Facing this issues when running the Demo EXE
LoginId:
EpicAccountId:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000052f
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
VM25_Win64_Shipping
kernel32
ntdll
Hello !
Is it possible to offset the bone position from the blueprint , or it is always whatever the Kinect is sending , I would like to make small changes of the bones and still get the data from the Kinect
hi i am having a problem importing clothes i use marvelous designer
could you solve it? I have the same problem
Hi!
I’m going to buy the plugin. I need to know if is compatible with Azure Kinect.
Please, I need to know a soon as possible.
Thanx in advantage
Marcello.
Is it able to track 360 degrees? For Example, we spin around?
does the cloth adapt to thin and obese people?
Hi I bought the virtualMirror and everything works Ok rather I would like to know how I can import new garments, currently I use some that I had and import them with the T-POSE however it does not work, I would appreciate it if you could help me import, also and I tried to enter the documentation page however does not load and I have already changed my dns and other actions
Hi ,
I am interested in a customization of your AR mirror plugin for a commercial use at the clothes store. Do you have a documentation in order to see a detailed description of available features, interface, API. Please contact me at shniager@gmail.com
Hi
I’ve tried the Kinect 2 vs the azure and weirdly the azure does not perform well with hickups and lags.
Does anyone have this issue ? Is there a fix? I was about to take it for a setup with 3070rtx + azure