Hey ,
I’m trying to create something similar to the matinee fight scene video by having objects/characters that are free to move from the marker. So far i’ve tried using sequencer to control the skeletal mesh character, which correctly changes animations but the character doesn’t move from the middle of the target. I also tried using an actor sequence inside a blueprint but the character disappears while the actor sequence is playing.
How did you manage to get the matinee sequence to work using your plugin? Are there any resources you can point me to help?
I also noticed that particle effects sometimes don’t play, any idea what might cause this to happen?
Apologies if this has been answered already.