Augmented Reality for UE4

While I’m not , I was able to successfully build for Android from version 1.5 and looking at the change logs:

AR Plugin V1.4 – 2016-01-20

– UnpackData function added for Android builds (extracts data from obb to ue4game)

Anything beyond that version should work as long as you include it in the “Additional Non-Added Directories To Copy” group.

Project Settings -> Packaging (Under the Project header) -> Click the button to expand for advanced fields -> At the bottom click the + next to the field -> navigate to the ARToolkit folder

Image below, hope this helps!