Hi,
I’ve updated the plugin and the sample project, with NFT feature, and MAC OSX support. (Working on the iOS code…)
How to test ?
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Download the file on the link below and unzip it’s contents to your UE4 project directory.
http://get.fitnect.hu/download.php?f=tools/ARSample_1_1.zip -
Print the markers located in PDF
- There are 4 markers here: Kanji , Hiro, Sample 1, Sample 2. (Print at least Hiro, to get started!)
- For NFT use pinball.jpg
- Make sure to print them in their original size, and there should be a white border around the marker.
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Run Epic Games launcher, and install Unreal Engine 4.9.2
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In Epic Games launcher open ARSample project
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Connect your webcam, and press the play button inside the editor!
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Video stream should appear, move the markers (Hiro / Pinball.jpg) in front of the camera
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Default unreal 3D chairs should appear on the screen.
More info about marker tracking can be found on the following link:
There are two blueprints in the example:
ARToolkitBase blueprint
- Default webcam init (640x480 default resolution)
- Initializes the video stream and creates a dynamic texture based on the baseFeed material
- Loading markers (Marker list can be edited in the Markers and MarkersNFT enumerations - Content browser: Contents/ARToolkit/Blueprints/Markers , Markers NFT
- Cleaning up at the end.
Level blueprint
- Transformation of the “chairs” based on marker positions / rotations.
CubeHiro, CubeNFT
- Simple static meshes - Feel free to change them!
Cheers,