Audio Player stops working

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

If player leaves attenuation range device stops playing audio.
If player isn’t in attenuation range from the start, then device doesn’t play audio at all even if he gets close enough

Steps to Reproduce

Modified Settings:
Audio: Custom
Visible: false
Restart Audio when activated: true
Spatialization: false
Play on hit: false
Can be heard by: Everyone
Play Location: Device

Expected Result

if the player leaves Audio Device should be hearable again when he gets again in range of the device and when player gets close when he wasn’t at range at all

Observed Result

If player leaves attenuation range device stops playing audio.
If player isn’t in attenuation range from the start, then device doesn’t play audio at all even if he gets close enough

Platform(s)

PC