Audio Not Playing

Summary

Seems like audio from any device including audio, sequencer, and even hud message does not play.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Try to hear audio from a device in game

Expected Result

To hear it

Observed Result

No sound

Platform(s)

PC and probably all

Hi there, this should help:

1 Like

Thanks, good to know! Is there an easy way to change the sample rate in UEFN or on import?

Otherwise I will have to manually bring each file into another software to change the rate and then import it again and I have over 100 audio files.

As of my knowledge, manually bringing each file into another software like Audacity (then pressing “Track” in menu → “Resample”) would be the only solution, and also only possible, if you still have the source audio file stored outside of your UEFN project (not as a .uasset file). Unfortunately, there is no “Export” asset action for sound waves, so I was unable to export them to change their sample rate. Instead of re-sourcing a ton of sounds, I personally chose to delay the release of my current project until the issue is fixed.

1 Like