As of my knowledge, manually bringing each file into another software like Audacity (then pressing “Track” in menu → “Resample”) would be the only solution, and also only possible, if you still have the source audio file stored outside of your UEFN project (not as a .uasset file). Unfortunately, there is no “Export” asset action for sound waves, so I was unable to export them to change their sample rate. Instead of re-sourcing a ton of sounds, I personally chose to delay the release of my current project until the issue is fixed.