Audio attenuation that does not work in cinematics

Summary

Audio attenuation does not work in cutscenes, it is heard throughout the map

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Audio

Steps to Reproduce

Creates a cinematic.

  • Add an Audio and an object.
  • Attach the audio to the object.
  • Set an attenuation parameter on the audio
  • Configure your cinematic device.

Expected Result

When the cinematic is played, the audio should be heard where it is attached to the object.

Observed Result

The audio is heard throughout the map without spatialization and attenuation

Platform(s)

PC

Video