Attempted to get an item from array MapTextures out of bounds

Hi all! hope you guys doing great.
actually need a quick help with this. everything looks good inside the editor. meshes materials. blueprints and everything. no errors at all! but when i try to package the project for a preview or test resolution it will give me poor texture resolutions! i don’t know why? even all of my blueprints are compiled with no errors!
in editor:

after packaging:

also i got this during the process

Any kind of help will be appriciated