Hey guys. I’ve tried to figure this out in CPP and in blueprints, but can’t seem to get it to work the way that I want to.
I have a static camera, I’m trying to linetrace from the cursor position and use that HitResult to attach a physics handle and drag the hit component with the cursor position (while LMB is held down).
I can’t seem to get the object to follow the cursor position. I’ve looked through videos and old threads but still am having trouble.
I would really, really appreciate any help.