Attaching Niagara system to another actor inside a BP

Hi friends,
I have a blueprint that has an array of actors from the scene, and i am spawning multiple copies of a Niagara system at the location of those actors, is it possible to attach the Niagara system to those actors so that the Niagara system inherit their rotation and movement?

There is a node called “Spawn System Attached” which works exactly like the good old “Spawn Emitter Attached” from Cascade times.

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