Summary
I attach a custom vfx on the center socket of the player. The vfx appears on base socket tho. After switching camera from default to first person and back to default its displayed correctly.
This is currently happening with disguise device active. But it also happened for me a lot on live playtest code without disguise device active.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Activate disguise device with custom skin (jonesy in our case) on game start
- Attach a custom vfx to the players center socket
- See how the vfx is attached to the wrong socket.
Try out switch between default camera and another one. After that it looks as intended
Expected Result
The VFX should always attach to correct socket we choose.
Observed Result
The vfx is attached to the wrong socket
Platform(s)
PC
Video
I have a video, dm me and i can send it to you
Additional Notes
It does not happen 100% of the time but very often