Hey all,
I’m attempting to attach a spawned Item actor to the player when they equip it on their hand using the following BP code:
The Attach Actor to Actor function will make the Item go to the socket’s location, but will not attach to it. When I move the character around, the Item stays still in the world.
The Item’s network owner is set to the player character and turned off all collision for the Item Actor.
I’ve ran this function under Server and Multicast. In multicast at least, the Item will attach in the client’s side, but other players will not see it.
I’d appreciate any advise on this.