I am looking for a simple material of atmosphere for a spherical static mesh, because I am creating a planet game, a material that is illuminated showing the atmosphere when it receives light on one side, and on the other side that receives no light, is off does not show the atmosphere, and on the side that receives light besides showing its atmosphere inside the planet you can look up and see everything blue, as if it were a sky.
I tried several alternatives but I didn’t reach a goal because I’m bad with materials.
I just saw someone post a shader network that mimics the example at shadertoy.
I looked but I can’t find it.
I know it’s around here somewhere. I’ll keep an eye out for it but in the meantime keep looking. I just saw it a couple of weeks ago
Yes I already entered this site and copied the graph of that print but it didn’t work for me, the only thing I couldn’t copy was the first graph that is the output, I tried to alternate between translucent, deleted, opaque, but it didn’t work, besides not being able to leave the graph the same as his, I’ll show a print: