Thanks for that thread, good reading.
So this plugin uses a completely different method than any of the listed options in the post above? Or is it based on one of them, but by solving things better?
In the first page, I read “…without Level Streaming”.
From the link above, I understand that among the cons that Level Streaming has, is “You can NOT use different GameMode and PlayerController for each level, since they are always the same.”.
Does Async Loading Screen solve this issue?