Assets of unknown type cause memory bloat

Summary

Assets of unknown types cause memory to increase.
Assets of unknown types do not appear in the “Browse Assets” menu, making it difficult to determine the cause.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Memory

Steps to Reproduce

  1. Memory calculation was initiated for the map update.
  2. Memory increased to approximately 160,000.
  3. The memory calculation results show that unknown assets are using 98,534 memory.
    *There is no “Browse Assets” option, making it difficult to delete them.

Expected Result

“Browse Assets” is displayed.
There are unknown assets using 98,534 memory.

Observed Result

The “Browse ■■■"Browse Assets” is not displayed.
There are no unknown assets using 98,534 memory.ets" option is not displayed.

Platform(s)

windows

Island Code

9621-9020-9828

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Additional Notes

I’ve tried the following but the issue persists.
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・Force Memory Recalculation (The “Re-launch” Method)
・Clear Cache Files
・ Verify Game Files
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This behavior appears similar to an issue described as fixed in the Fortnite Ecosystem v39.20 Update and Release Notes, which states:

“Fixed an issue where unknown assets appeared in memory calculations and consumed a large amount of memory.”