[Assets] Japanese temple prop gallery items do not match actually placed in the world

Summary

For example both light and dark vases become very simple potion bottles when placed in the world in the live edit session. Folding screen pattern is different.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Launch a live edit session
Open the Japanese temple gallery and
Place a porcelain vase

Expected Result

Item placed matches the preview pic

Observed Result

White potion bottle is placed instead of the vase

Platform(s)

PS5

Video

Additional Notes

Please test every item in the gallery