Assets in outliner are not showing up

If someone could please help me out it would be greatly appreciated. Ill start off by saying onedrive is the issue of this entire thing and I dont know how to fix the issue. So what happened is onedrive moved all my files to their stupid online drive then when i went and switched it off and got them all back to where they were before that happened the last project that i am working on loads up but it says in the viewport “your scene contains a skydome mesh with a sky material but does not cover part of the screen…” i can move around fine but cant see anything, if i launch session everything is there and shows up and is fine but in uefn there is nothing. when i look at my outliner there are all my folders but i cant see some of the assets, i cant toggle visibility for anything except for WorldDataLayers and UEFN_Ch4_Daysequence_C0, i can see all the components, can go through the folders but cannot view any devices, or assets. Please tell me this is an easy fix? Thanks so much for any help!

Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here? Fortnite Creative

yeah sure, where do i get the bug report from? now its showing all the components in the outliner for my devices but it has them listed as (Deleted Component) for all of them, yet they are all showing up in the viewpoert, I can edit them, move them, but they are all listed as deleted components in the outliner. I can see them all when I launch session, edit them, move them, etc. yesterday i couldnt see anything in the viewport and couldnt open any of my folders in the outliner but i could see they were there. i could launch a session and everything worked fine, i could edit, changes would save, now at least i can see everything in the viewport but my outliner is still messed up for some reason. i havent done anything since i posted my issue yesterday aside from checking older small projects that seem to be fine. let me know how to get the bug report and i have no problem posting that for you.