Assets get mirrored on published codes (with scale -1)

Summary

Assets get mirrored on published codes (if their scale is -1)

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Place down Barn Roof Metal A Cap C
Set its blue scale (F) to -1
Remember its orientation (mark it so you dont forget)
Publish a code and play it through FN

Expected Result

Asset is the same orientation as placed

Observed Result

Asset flips (scale is now 1, not -1)

Platform(s)

pc

FORT-1029784’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.

Note: this is caused by the blueprint setting “mirrored”. Setting it to off fixes the issue, but it would still be nice if this inconsistency is removed between what UEFN, live edit and published codes see.