Assets get mirrored on published codes (if their scale is -1)
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Place down Barn Roof Metal A Cap C
Set its blue scale (F) to -1
Remember its orientation (mark it so you dont forget)
Publish a code and play it through FN
Note: this is caused by the blueprint setting “mirrored”. Setting it to off fixes the issue, but it would still be nice if this inconsistency is removed between what UEFN, live edit and published codes see.