Assets.digest.verse is not available

Reference ID

0e09fb16-4ea0-163c-2265-16bb027ee1e6

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Summary

Assets.digest.verse is not available in the files

Steps to Reproduce

Open UEFN
Open verse files

Expected Result

Open UEFN
Open verse files
Assets.digest.verse is available in the files

Observed Result

Assets.digest.verse is not available in the files

Platform(s)

windows

Island Code

Not yet

Additional Notes

Check images

Captura de pantalla 2024-06-05 190257

1 Like

Hi @davidpkami : if you open the log, do you see any Verse compilation errors? What happens when you try to compile your project?

I always see errores here. Nothing new. I can compile the project and launch it without problems

Logs.txt (155.8 KB)

I just created another project and the problem persists.

@sonictke

There is not Assets.digest.verse available. I need fix asap

@davidpkami Could you zip up your project and share it in a DM? Your editor log is showing some unexpected errors.

I just sent it to you via md

The only thing I could find is that in some projects I have tge Assets.digest create, while in others no.

Captura de pantalla 2024-06-06 223904

This can be seen in the .vproject where the dependencyPackages are missing

An example where everything works:

An example where the file is missing:

edit:

I just realiced something. I just checked all my older projects (+1 year) and all of the don´t have the asset digest, so maybe the problem has something to be related on the version wheere the projects were created.

Hi there:

Please go into your project’s .uplugin file and add the entry:

	"EnableVerseAssetReflection": true,

This needs to be explicitly opt-in for older projects. You should then see the asset digest now generate.

For more information, please see: Exposing Assets In Uefn To Verse | Unreal Editor For Fortnite Documentation | Epic Developer Community

1 Like

it worked! thank you!

1 Like

Hi there, I’ve got the same problem. But “EnableVerseAssetReflection”: true did not work for me, the file already had it.

I figure it out when from empty map tried to migrate some code that refer to the image. But my main map does not have asset folder so it does not work.

What can I do?