Reference ID
e76b7537-4394-0ed8-aac0-138bdb06c043
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Summary
Follow the steps below, and you can force a moderation error with no useful feedback. While there technically is an error shown in code, in the UEFN editor everything is fine and the code works as intended.
Steps to Reproduce
-
Create a new project
-
Create new verse Foo with code:
foo(t:type):= class(): -
Create new verse Bar with code:
using { /Fortnite.com/Devices }
bar := class(creative_device):
Foo : foo(int) = foo(int){} -
Compile verse (in visual studio code, an error will be shown on foo, but compile will succeed anyway
-
Add the bar device to your scene (from this point on, you might see a Moderation warning on the hud next to Project)
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Create private code and memcalc
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Attempt to publish private code, it will show “There are items in this private version that have previously failed moderation.” and cannot be pushed
Expected Result
Either verse should not build, UEFN should catch that verse shouldn’t build, there should be a clear error message, or it should simply be possible to publish.
Observed Result
UEFN verse compilation succeeds, UEFN is fine making a private code and memcalcing. There is a non-descriptive error message and we cant publish.
Platform(s)
windows
Island Code
1732-6495-3702